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crashOverrideObj
(2024)
these stills are from crashoverride, a game i developed and modelled independently. all assets were mainly created with Maya and shaded in Unity.

title screen-V02, 2024

mapModel01

mapModel.01, 2024

mapModel02

mapModel.02, 2024

flyingZero

flyingZero, 2024

mapModel03

mapModel.03, 2024

zeroCool

ZeroCool, 2024

mapModel04

mapModel.04, 2024

device

device, 2024

ZeroCool

Zero-Profile, 2024

uiPanel

uiPanel, 2024

gameIcon

gameIcon, 2024

shop

shop, 2024